Monday, 18 May 2015

Task 2 - Ideas Generation

I produced many different sketches of characters and creatures and narrowed it down to a final two, my original intentions was to create two characters and a creature, but due to time limitations, I’ve stuck to two characters.











Final Pieces


Name: Sydney O’Neil

Gender: Female

Age: 22

Height: 5’9

Weight: 100

Nationality: American

Hometown: Chicago  

Current Residence: Austin, Texas

Race: White

Eye Colour: Brown

Hair Colour: Black, yellow highlights

Siblings: Erik O’Neil

Dress Style:  beige top, brown pants, black belt, grey scarf, small blade on her inner right leg, sneakers.
Style: Military

Distinguishing features:  Black war paint on face,

Strengths: Powerful leader

Introvert or Extrovert: Extrovert

Powers/Skills: Excellent precision skills, able to infiltrate enemy bases with little to no mistakes.

Personality: She doesn’t like backing down from challenges forced upon her, very out-going, very alert and violent due to people underestimating her.

Back Story: Sydney O’Neil quickly made her ways through the ranks of the Rebel Forces based on Jupiter and completed her secret mission for the I.S.M (Intergalactic Space Military) Special Forces, assassinating the lead Rebel and becoming leader herself. Hearing of her brothers’ condition, she became more involved in missions for the I.S.M leading to suspicion in the higher ranks of her rebels, taking care of any that may be on the edge of discovery with the assistance of hidden agents blending as grunts of the rebels. In the more recent years, Erik has recovered well and she joins him in various missions, one being the rescue operation of securing Science base Jupiter from a Mutant infestation, truly testing her skills.


Name: Erik O’Neil

Gender: Male

Age: 32

Height: 6” 1

Weight: 140

Nationality: American

Hometown: Chicago

Current Residence: Austin, Texas

Race: White

Eye Colour: Blue

Hair Colour: Black

Siblings: Sydney O’Neil

Dress Style: Wears armour coloured grey and blue with a light brown ripped cloak, augmented left arm and black, work boots

Style: Military

Distinguishing features: Left arm replaced with robotic arm

Strengths: Powerful Robotic Arm

Introvert or Extrovert: Introvert

Powers/Skills: No powers but in the suit, you can deploy a temporary shield to escape fire-fights. Good with stealth and is quick with make-shift cover

Personality: An unsociable, efficient character and doesn't talk a lot. Can be violent at times but uses his violence well on the battlefield.

Back Story: Erik O’Neil, part of the I.S.M (Intergalactic Space Military) and used to be a Major on the battlefield, until being exposed to deadly gases during the Pluto Cold War left him practically insane. He was taken out of commission due to his state of mind and put in the N.Y.I.C (New York Insanity Clinic) for 5 years. During his stay, he managed to rob the highly secured kitchen cut off his left arm, which had recently been replaced by augments. Soon after him being cleared as sane once more, he was called upon by the I.S.M to help confirm Science Base Jupiter's science squad as missing in action. Paired with the Foxtrot Rescue squad and heading to Jupiter's orbit, Erik receives various flashbacks driving him back, once more, to the insanity he was rid of.

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